Projects to teach new UX Designers how to deliver great experiences in the real world of work.

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🇬🇧 Currently UK only


The textbook UX process doesn’t exist.
Our projects recreate the work environment in a way courses and UX bootcamps can’t.


Chris and Christina co-founded in 2013 to help those new to UX to transition into the world of work. With a combined total of over 20 years of experience, they are the perfect mentors to guide you.

Chris Mears

Chris Mears

UX Design Mentor

Chris will help you frame your project in a user centred way and translate your research findings into actionable design concepts and prototypes.

Christina Li

Christina Li

UX Research Mentor

Christina will help guide and shape your research approach, recommend different research methods and help uncover user needs and insights from research.

Project outline

Our projects are 4 hours per week across 3 sprints.

Sprint 1 – Planning

The first sprint is all about understanding the problem space you are working in and getting ready for research.

We will kick off the project, you will meet your team and you will understand the assumptions you are testing.

You will then develop a comprehensive research plan.

Sprint 2 – Research

Now the fun part – talking to actual users and understanding their needs.

You will create a discussion guide, speak to users using our online panel and capture your observations.

You will then analyse your findings to create actionable insights.

Sprint 3 – Concepting

In the final sprint you will take your research insights and use them to concept designs and prototypes that solve their needs.

Apply to join

UX Career Booster – July 2019
6 weeks – £999
3 places

You should have taken a UX Bootcamp (e.g General Assembly, Springboard) or an online course (e.g. Udemy, Lynda). You must live in the UK.

We are currently only accepting applications via our community. However, you can join the waitlist.


Why are you doing these UX projects?

At we have spent 6 years mentoring people who have taken UX bootcamps and courses. In many cases they do not leave them adequately prepared or adaptable to the real world of work.

Constraints such as budgets, timelines, stakeholders and resources mean you can’t always deliver a ‘textbook’ UX process as taught.

We want to train the next generation of UXers and Researchers to be able to cope with these constraints and deliver high quality user centred design to the world.

Who is this for?

Our projects are recommended for those who have just started a new UX Design or Research role and are struggling to apply the theory they learnt on their UX course or bootcamp.

What knowledge do I need before I join?

In order to make the most out of our projects we recommend you have either:

1. Been on a UX bootcamp (e.g. General Assembly, Flatiron school, Springboard)
2. Taken an online UX course (e.g. Udemy, Lynda)

You should also have a working understanding of Agile.

Do I have to be in the UK?

At the moment we are only accepting candidates from the United Kingdom. We hope to open this up to more countries soon.

How long are the projects?

Our projects last for 6 weeks, split into 3 sprints.

When do I need to be available?

There are two types of activity:
1. Flexible activities which can be conducted at any time
2. Set time activities – various team calls and workshops which are at set times in the evenings.

You need to ensure you are available to attend all set time activities.

Where can I learn about previous projects?

You can read our case studies and see examples of our mentees work during their UX projects.

You can also watch Show and Tells from mentees on our Youtube channel.