Our projects teach you vital skills you will need after taking a UX course or bootcamp.
The textbook UX process doesn’t exist.
Our projects recreate the work environment in a way UX courses and bootcamps can’t.
“Mentors try to get the best out of you. They help discover your weaknesses and and strengths by your side so you have the opportunity to improve yourself and the project.”
“Having the opportunity to work on a project has really sped up my career change process and gave me the confidence to apply for new jobs in line with my professional interests. I am now on a career path I very much enjoy!”
Chris and Christina co-founded UXmentor.me in 2013 to help those new to UX to transition into the world of work. With a combined total of over 20 years of experience, they are the perfect mentors to guide you.
UX Design mentor
Chris will help you frame your project in a user centred way and translate your research findings into actionable design concepts and prototypes
UX Research Mentor
Christina will help guide and shape your research approach, recommend different research methods and help uncover user needs and insights from research.
Our projects are 6 hours per week across 3 sprints.
The first sprint is all about understanding the problem space you are working in and getting ready for research.
We will kick off the project, you will meet your team and you will understand the assumptions you are testing.
You will then develop a comprehensive research plan.
Now the fun part – talking to actual users and understanding their needs.
You will create a discussion guide, speak to users using our online panel and capture your observations.
You will then analyse your findings to create actionable insights.
In the final sprint you will take your research insights and use them to concept designs and prototypes that solve their needs.
Why are you doing these projects?
At UXmentor.me we have spent 6 years mentoring people who have taken UX bootcamps and courses. In many cases they do not leave them adequately prepared or adaptable to the real world of work.
Constraints such as budgets, timelines, stakeholders and resources mean you can’t always deliver a ‘textbook’ UX process as taught.
We want to train the next generation of UX Designers and Researchers to be able to cope with these constraints and deliver high quality user centred design to the world.
Who is this for?
Our projects are recommended for those who have just started a new UX Design or Research role and are struggling to apply the theory they learnt on their UX course or bootcamp.
What knowledge do I need before I join?
In order to make the most out of our projects we recommend you have either:
1. Been on a UX bootcamp (e.g. General Assembly, Flatiron school, Springboard)
2. Taken an online UX course (e.g. Udemy, Lynda)
You should also have a working understanding of Agile.
Do I have to be in the UK?
At the moment we are only accepting candidates from the United Kingdom. We hope to open this up to more countries soon.
How long are the projects?
Our projects last for 6 weeks, split into 3 sprints.
When do I need to be available?
There are two types of activity:
1. Flexible activities which can be conducted at any time
2. Scheduled activities – various team calls and workshops which are at set times
You need to ensure you are available to attend all set time activities.