Projects to teach new UX Designers how to deliver great experiences in the real world of work.Apply now
🇬🇧 Currently UK only
The textbook UX process doesn’t exist.
Our projects recreate the work environment in a way courses and UX bootcamps can’t.
Chris and Christina co-founded UXmentor.me in 2013 to help those new to UX to transition into the world of work. With a combined total of over 20 years of experience, they are the perfect mentors to guide you.
Chris MearsUX Design Mentor
Chris will help you frame your project in a user centred way and translate your research findings into actionable design concepts and prototypes.
Christina LiUX Research Mentor
Christina will help guide and shape your research approach, recommend different research methods and help uncover user needs and insights from research.
Our projects are 4 hours per week across 3 sprints.
Sprint 1 – Planning
The first sprint is all about understanding the problem space you are working in and getting ready for research.
We will kick off the project, you will meet your team and you will understand the assumptions you are testing.
You will then develop a comprehensive research plan.
Sprint 2 – Research
Now the fun part – talking to actual users and understanding their needs.
You will create a discussion guide, speak to users using our online panel and capture your observations.
You will then analyse your findings to create actionable insights.
Sprint 3 – Concepting
In the final sprint you will take your research insights and use them to concept designs and prototypes that solve their needs.
Apply to join
UX Career Booster – July 2019
6 weeks – £999
You should have taken a UX Bootcamp (e.g General Assembly, Springboard) or an online course (e.g. Udemy, Lynda). You must live in the UK.
We are currently only accepting applications via our community. However, you can join the waitlist.
Why are you doing these UX projects?
Constraints such as budgets, timelines, stakeholders and resources mean you can’t always deliver a ‘textbook’ UX process as taught.
We want to train the next generation of UXers and Researchers to be able to cope with these constraints and deliver high quality user centred design to the world.
Who is this for?
What knowledge do I need before I join?
1. Been on a UX bootcamp (e.g. General Assembly, Flatiron school, Springboard)
2. Taken an online UX course (e.g. Udemy, Lynda)
You should also have a working understanding of Agile.
Do I have to be in the UK?
How long are the projects?
When do I need to be available?
There are two types of activity:
1. Flexible activities which can be conducted at any time
2. Set time activities – various team calls and workshops which are at set times in the evenings.
You need to ensure you are available to attend all set time activities.